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That is different, because you can't interact with the game anymore. In game pause can let you change your settings or map for example. Menus and map are still running in the game loop, so then you need to make they get the input events but not the gameplay part.

As someone who uses JavaScript/TypeScript, I love Replicad. It is super easy to create and share parametric models from their online editor without any accounts.

I keep my models on github[0]. Disclaimer, they are pretty niche things I needed around the house.

[0] https://github.com/Stanko/3d-cad-models


https://muffinman-io.itch.io/spacedeck-x

I'm still obsessed with making my game, which you can try it at the link above (it is desktop only). This is my first "real" game, and it has been incredibly fun and rewarding. I've been working on it in the evenings for about 4 or 5 months.

It is a very ambitious mix of genres - shoot-em-up and deck-building. A lot of people said that those are genres that shouldn't be combined, but I think it turned out to be a fun little game. Folks who are not fans of one (or either) of the genres are actually playing it. I built a global high-score leaderboard, and there are people (including a few of my friends) competing on it. Whoever knocks my friend "BER" from first place will earn a beer from me.

This is purely a fun project, although I'm now seriously considering releasing it on steam when I finish everything I planned for it. It is made in Kaplay, a small JavaScript gamedev library, which is a big part of what makes it fun. If you try it out, please leave a comment, I would love more feedback!


OH MY GOD THIS IS GOOD.

Loved the music.

Didn't know what was going on half the time.

Positively overwhelmed.

Thanks for that little spark of joy!


Haha amazing, thank you! This made my morning :)

If I ever release on steam, can I please use your comment in promo material? I would anonymize it of course.

Edit: grammar


Absolutely. I'd buy it and leave a review, too. :)


That’s very kind of you, thank you!


This is great!

Did you do the graphics, too? I've always want to write my own game but doing the game graphics is just not my thing.


Thank you, I did all of the sprites myself. This was the first time I tried doing pixel art and I love it. It is a kind of meditation for me.

I think you should give it a go, making games is a lot of fun. Try making a prototype with circles and rectangles. Later on, you can hire someone to do the graphics or you can buy an asset pack. In my case, I can't make music - the two tracks in the game are free PICO 8 tracks and my best friend is working on the new ones.


Love it! I was instantly hooked and its a lot of fun to play. And it's so smooth and easy to pick up!


This is awesome. I only made it to stage 5 but love the mix of genres


Thank you, glad you like it! My idea was to make the player pick their cards during the shmup action, but then to have a breather when they reach the boss fight (contrary to the usual bullet hell boss fights).

Btw I think level 5 is higher than average.


Maybe not that niche for this group, but I love pen plotting. I use code to create drawings and then pen plot them on paper [0]. The ability to bring something digital into the physical world is really fulfilling for me and makes the process much more tangible. I have an Axidraw A3, and it might be the best purchase I ever made.

In the last few months I haven't done much as I'm currently obsessed by gamedev. But now when you reminded me, I want to plot a few pieces I started last year and never finished.

[0] https://muffinman.io/art/


I love it. Just recently got my first plotter, and it is so much fun. Sadly though this still keeps me near computer.


LED matrices are so fun to play with. The low resolution and chunky pixels give them the aesthetics I really enjoy.

I’ve built a 64x64 pixel art frame [0]. With the diffuser in front of the matrix, it looks like animations are floating in the air. I got parts for v2, but I’m yet to find time to build it.

I really like how electronics today are very accessible to start playing with. Basic stuff is mostly plug-and-play, and essentially it becomes a software project.

https://github.com/Stanko/retro-frame


Classic project I want to do but know I’ll never make the time for lol that’s really cool man. Saving this on the off chance I one day get off my rear for it


Hehe I know what you mean. I mentioned I have parts for v2 (stronger controller, rotary encoder with a big brass knob and completely offline - hardware real time clock), but we’ll see if it will ever happen.


Projects like this are always interesting to me because it is fairly outside of my skill set, but I feel like I could get there ha. We’ll see!


I'm amazed at how cheap the LED matrix listed in the parts list is. About a third of a cent per LED, not even counting the rest of the hardware! Wow.


> About a third of a cent per LED, not even counting the rest of the hardware!

At €20 per 32x8 module (2000/256), that's €0.078 per LED which is considerably more expensive than a third of a eurocent, I think? Even if it was €20 for all 6 panels, that's still over a eurocent per LED (2000/1536).

> I'm amazed at how cheap the LED matrix listed in the parts list is.

Cheaper now - AliExpress will sell you 6 32x8 boards for £59.21 (3.85p per LED or ¢5.16 if you're a colonial) saving you ~€52 over the original €120 price.


Technically it would depend on the colony.

The US, Canada, Australia and New Zealand are all ex colonies and all use the cent. I'm sure there are a few more, we did get around a bit.


> Technically it would depend on the colony.

Fair point. I keep forgetting how many people have weird currencies outside of Merkia.


I bought something like that for a birthday gift, €15 all in all, comes with USB for power and an app / bluetooth for programming it. It was really well received!


I think you are going to enjoy this talk by Jonathan Blow - Preventing the Collapse of Civilization:

https://www.youtube.com/watch?v=ZSRHeXYDLko


I've had this talk in mind during the past 2/3 years of AI boom, and it feels like rewatching a video from the 80s about the dangers of global warming. Prescient, and perhaps a bit quaint in its optimism that somehow we won't make things even worse for ourselves.

Now we're way past the point of no return.


Nice! I love that it is a single .js file.

I built a similar CSS only glitch effect [1] and I really want to check your code when I get to my laptop to see how did you do it.

[1] https://muffinman.io/blog/css-image-glitch/


Lovely!

Of course, I added mine as well, which got better feedback on “What are you working on” thread than I expected.

Since then I released two updates but Show HN thread didn’t catch on. I’m still actively working on it. Atm I’m tweaking level difficulty to make it easier to start and then ramp up the difficulty.

I have a todo list defined, and I’m having so much fun going through it.

edit: typo

https://muffinman-io.itch.io/spacedeck-x


Hey! Did you add an issue? cause I dont see it here https://github.com/andrewgy8/hnarcade/issues

Happy to merge it in :)


I did, you already merged it, thank you!


There is a related project which I used several times:

https://github.com/anvaka/city-roads

Edit: it outputs SVGs and you can try it online. Anvaka (author) has other really cool dataviz projects.


Kinda sad that maptoposter uses png. SVG is so much better in this case, if you want to actually print a poster!


It does support SVG, --format=svg



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