Hacker Newsnew | past | comments | ask | show | jobs | submit | speeder's commentslogin

Finding crappy jobs is easy. Finding a decent job is proving challenging.

Crappy I don't mean only job in bad companies, but sometimes job in good companies but a bad situation or project. For example one of my recent-ish experiences was in an excellent company but the project was pure firefighting, the people that knew the thing well were leaving, and the company policies were getting in the way of the project, so I got hired to "replace" people, this just sucked and in the end didn't work.


  Location: Porto, Portugal
  Remote: Yes
  Willing to relocate: Yes
  Technologies: Lua, C, C++, GameDev, Python, know some embedded and some cloud stuff.
  Résumé/CV: https://www.linkedin.com/in/gamedesigner
  Email: mauricio.gomes@coderofworlds.com
Looking for C or C++ roles. (or similar). GameDev and Embedded at my first choices but any work with these technologies is fine. I am hoping to find work where I am NOT firefighting or replacing someone that quit. I want time to do onboarding properly, learn the job, and do a great job.

My wife will give birth in some days, so I can't start working right now, but a new job will be very welcome.

I also did DevRel in the past and recently interviewed some DevRel positions, made me realize I am also suitable for that and willing to work with that.

I have a lot of experience with iOS and Android, but been some time since I worked with these.


I am from Brazil, and there is a famous politician there that has the non-official slogan of "Steals but Does". He is Paulo Maluf. "Everyone" knows he is corrupt. But people vote for him anyway, because he get things done, and he doesn't engage in certain kinds of corruption.

That is the problem, how you get corruption to go the way you want?

Lots of politicians see Paulo Maluf, and think they can imitate him, that they will be beloved by the public and steal money somehow and line their own pockets, except those are too self-serving or too incompetent to pull that off properly, so they steal in ways that go against the public.

So for example in one city where I lived, one mayor stole the money from the kids lunch, resulting in hungry kids. Another mayor stole ludicrous amounts of money from garbage collection services, the result is that the city ended with debts in the billions while being a tiny city (it has 100k people, yet has debts bigger than cities with millions of people).

Paulo Maluf meanwhile built lots of useful infrastructure that is still in use. (also hilariously he used to brag a lot using the phrase "Maluf that did it!", one time some comedic journalists went to a bridge opening, and asked him who did the bridge, he replied: "Maluf didn't do this bridge. But he did the two roads the bridge are connecting, so there is no bridge without Maluf!")


In a sense, he is not unlike a high ranked executive or business owners. These people usually demand high pay for their work because of how important their decisions are for the well-being of the company.

Same idea here except that it happens under the table. Elected officials usually get a fixed pay, and often, it is not that high compared to the importance of their work. What Paulo Maluf is proposing is essentially "I am going to pay myself well (through corruption), but I will do what's best for the city".


I would vote for an infrastructure kleptocrat any day over someone that will actually enforce the insane zoning and code law we have here. A big problem in USA is you can only get many building or infrastructure things done maybe if you have millions to "influence" politicians. The opportunity to have a politician rob me of 10,20% of the construction costs and meanwhile actually be able to build a condo or something on my own property would be amazing.


You might reconsider when your richer neighbor paid the politician to block you or build an asphalt plant next to your new condo. It's a slippery slope. Or how about when the fire department starts asking for a little something to keep your condo "safe"


Costing money to block me rather than $0 is an improvement.

I have no fire department where I live, nor really any effective police. We don't have public infrastructure nor public roads or anything like that. People here do not use public services and our taxes aren't high enough to pay for them, they are almost $0. We do have zoning and codes, but that's sustainable only because it's funded by enforcement fines, otherwise you're on your own.


Where are you?


Rural southwest USA


You don't have public roads? in the USA? Even if rural? Ah, maybe those roads are maintained by the state? Even so - those are public, no?


The copy part sounds a lot like Cargo Culting.

Copying the visible behavior but not doing the actual part that matters.

Also incredibly common in corporate.


I worked on a project where having code formatting used was massively useful. The project had 10k source files, many of them having several thousand lines, everything was C++ and good chunks of code were written brilliantly and the rest was at least easy to understand.


I worked on BMW infotainment for a time. My opinions are my own obviously, I don't even work at BMW anymore.

So, when I was working, I found the decisions regarding the infotainment mind boggling, to me they made zero sense, until I found some random documents deep in the BMW intranet, where I found the logic of it all: The focus was actually increasing the car range, so for example instead of having one infotainment dedicated hardware, one for the doors, one for the brakes, etc... now the cars have the least amount of computers as possible, located in the locations that result in the least wires as possible, with the goal of saving weight. Because of this, the software layer now had to deal with extra virtualizations, software that originally was to run on a specific microcontroller and do a specific task, and communicated with other parts by wire, now shares a generalized CPU with many other software, and communicate by virtual machines sending messages to each other.

Marvelous stuff from the point of mechanical engineering, indeed results in lighter car and less parts. But the end result for the user? It is mind bogglingly bad, several VMs running on top of each other, everything is slow, the Infotainment instead of being just Infotainment now do several other things.

I had written some of the surprising non-Infotainment stuff the Infotainment do, but that probably would cross into violating NDAs territory, so better not. Just let's say the Infotainment has to meet some non-entertainment related EU regulations.


Isn't what you are describing known as Zonal Architecture (as opposed to Domain Architecture) and supposed to be the hot new way of architecting automotive platforms? Tesla was pioneering it. The Volkswagen Group spent billions to get their hands on Rivian's zonal architecture platform.

https://insideevs.com/features/724945/zonal-architecture-sof...


Yes that is the name.

But bafflingly to me, almost zero of my coworkers seemed to be aware of it. They would just get the seemly weird orders from above and would execute them, without figuring out the end goal, and this does result into some bad software engineering (because people don't know the end goal they don't know what they can optimize, so they just don't).


I am in Portugal right now. You know something we don’t have often here? Garages.

For example in my neighborhood most cars are parallel parked, people are living in centuries old houses converted into high density condos, there are no garages.

So what is more practical, charging your car overnight without an electric plug or going to the gas station for a few minutes?


>>So what is more practical, charging your car overnight without an electric plug or going to the gas station for a few minutes?

100x charging your car overnight with a plug. I don't think people who don't own an EV realize how great that is. Imagine if your petrol car magically got refilled with fuel every single night - add up all of those "few minutes" spent at a petrol station over your lifetime, and realize how much time you're getting back.

>> people are living in centuries old houses converted into high density condos, there are no garages

And yeah, that's a problem everywhere, not just in Portugal. Here in the UK a lot of people wouldn't have anywhere to charge at home.


Please don’t repeat the myth that your car is getting refilled every very night unless you are charging to 100% every night or are willing to concede your range is 80% of the stated range.


If your daily driving needs can be fulfilled with 80% charge, you're coming out to a car that is effectively full every morning. Remember you still have the option to charge to 100% if you know you need to go longer the following day.


I do recharge to 100% every night - is that unusual in any way?


Between batteries getting bigger and home charging for many reasons capping at Level 2 (US "dryer plug" / UK regular plug) many EVs don't have enough time to recharge to 100% every night. That said, any over night gains are still better than gas can do.

(The unique US problem that the easiest charging is Level 1 is a complication here, too, because it especially can't recharge modern battery sizes overnight. But overnight Level 1 charging is still a game changer versus no overnight gas refueling. The "what's the point of charging when it can't do 100% overnight?" crowd can be quite vocal, despite gas cars having no easy way to refuel overnight.)


You use kerbside charging. Unlike petrol, electricity comes to you.


This is how it needs to work, but in practice it doesn't really exist right now. (And, in the few places where it does exist, the price basically destroys a lot of the running costs advantages of an EV).


I've been charging from lampposts and other street chargers for 11 years now


I do have a garage and 'fuel' is half the cost of my previous, smaller ICE. We're considering solar power to get it practically free.

There's some nicer differences like leaving the air-conditioning on constantly because there's no pollution and it's also practically free. It's nice to have a giant battery instead of requiring an engine to constantly recharge it to run the electronics.


That's cost, not practicality. Like it or not, the EV isn't as flexible when it comes to ownership, because you need a place to charge it. A product that is less practical has to be cheaper to compete in the market.


>>A product that is less practical has to be cheaper to compete in the market.

Unless the downside doesn't matter to you, then obviously it doesn't. Our e-Up was more expensive than a regular petrol Up, but it was absolutely worth paying the extra for the convenience of being able to charge it at home - it's like having your own personal petrol station in your own driveway.

For someone else, that might have been an inconvenience and the car would have to be much cheaper to offset the hassle - for us it was worth the premium. So it's not so clear cut as you present it.


Depends completely on the EV and usage patterns. Here's one of the more interesting points in the design space: https://silence-mobility.nissan.de/


With batteries reaching 800-1000km per charge and most people doing around 30km a day of driving (way less for people living in dense areas), you basically only need to charge your car once every two weeks.


This only means you didn't interacted enough with IOT or junky viral games market...


All other games from the same studio have the same features.

In fact, the whole point of their games is that they are coop games where is easy to accidentally kill your allies in hilarious manners. It is the reason for example why to cast stratagems you use complex key sequences, it is intentional so that you can make mistake and cast the wrong thing.


It's actually a really nice spell casting system. It lets you have a ton of different spells with only 4 buttons. It rewards memorizing the most useful (like reinforce). It gives a way for things like the squid disruptor fields or whatever they're called to mess with your muscle memory while still allowing spells. It would be way less interesting if it was just using spell slots like so many other games.


The only wrong thing I've been throwing is the SOS Beacon instead of a Reinforce, which is just annoying, and not just once. It makes the game public if it was friends-only and gives it priority in the quick play queue. So that can't be it.

The dialing adds friction to tense situations, which is okay as a mechanic.


Just accidentally smashed some teammates with an eagle napalm instead of eagle smoke before I saw this.


Almost certainly this occurred on a Rapid Acquisition Mission on K.


  Location: Porto, Portugal
  Remote: Yes
  Willing to relocate: Yes
  Technologies: Lua, C, C++, GameDev, Python, know some embedded and some cloud stuff.
  Résumé/CV: https://www.linkedin.com/in/gamedesigner
  Email: mauricio.gomes@coderofworlds.com
Looking for C or C++ roles. (or similar). GameDev and Embedded at my first choices but any work with these technologies is fine. I was working as C++ engineer for a train physics simulation software at Siemens. before that my work was for a pluginless browser luxury ad game company, I was responsible for making ads created using Unreal Engine 5 run on Linux using Wine, receiving the keyboard and mouse commands sent by the browser and giving back compressed video to the browser. Before that I worked for an BMW subsidiary that works with programming for the car themselves, so automotive is fine too.

I also did DevRel in the past and recently interviewed some DevRel positions, made me realize I am also suitable for that and willing to work with that.

I have a lot of experience with iOS and Android, but been some time since I worked with these.


I used to manage the Google Ads account of a business I had in the past.

Google Support would call me all the time, and then first thing they would do is ask me to open the interface and repeat some code or another.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: