Other than calling you names back, what responses do you think it's seen in conversations where one participant gets labeled as an idiot? Exactly what you're seeing.
You pretty much never see someone capitulate and simply agree that they are idiots. So why would an AI that models human interactions do it?
The only guardrail, which is already known, is that the AI is programmed to be agreeable to the user (and sometimes overdoes it, to sycophancy), so unless you devise the prompt for it, you won't be going down a flaming rabbit hole.
One thing you can see really clearly, is how the price of specific computing items fluctuated.
The Lisp issue is what got me into said language. Later I was using music software (Cakewalk) and noticed the language was nearly the same, so I started making non-music stuff in Cakewalk as well. CAL was all about programming music logic, but it was a fully fledged language that did whatever text-oriented duties you could think of. It was also super easy to write viruses, although they would only run within Cakewalk of course. Fun times!
It isn't always. For smaller amounts you can just as well see something like 5¢. But you will never see a price listed using both formats, like "$1 5¢" or whatever.
Quebec, in Canada, puts dollars, pounds, euros, at the end of the number. And Brazil uses it as a divider between units, like the way electronics might use 1R5 to designate a 1.5 ohm resistor. It looks like 19$95, but with the old double-striped dollar symbol, and meaning Reals instead. Bonus: The double-striped $ is called a cifrão, and has nothing to do with the initials US.
Also, I see the Euro sign after a space at the end of a number all the time. For example, 199 €.
I think the question is essentially wrong. The unit of measure is only placed before some currencies, and in some languages.
It's not elitist to be part of a very small group. But I get what you mean.
I live in a city where the bands you speak of get pushed further and further away from the downtown core. They're literally in the 'burbs now. It's counter-productive, but it seems downtown is more concerned with restaurants than other forms of entertainment these days.
Nothing wrong with your points. The last line is rather passive aggressive over nothing. Thankfully not everyone feels so threatened by users on the site, 'cos reading this sort of disclaimer could get tedious real fast.
While it's true that VR has died a hundred deaths, I can't imagine certain parts of AI ever going away. Just because it hasn't gotten as far as we dream for it, doesn't mean it isn't already useful. It's most definitely already useful. We just have to remember it hasn't caught up to the dreams yet.
VR on the other hand, has never found its niche. It's surely out there somewhere, and so it'll die a few more deaths yet. But it is very far behind AI in terms of usefulness and/or entertainment value.
Also don't forget about 3D. While 3D movies had their moment, and still has a following, it isn't lost on anyone how bad the movies actually are when seen in 2D. There are exceptions, like the Lord of the Rings trilogy. But some 3D movies are painful to watch in 2D because those extreme-close on extreme-far tunnel shots look terrible in 2D, and just distract. Example of that? Avatar, which looks more like a bad video game in 2D.
My perspective is different here. You were right about the VR thing, but the AI tools on which we are relying today will no longer be useful for us 2 years later. I'll give it a term of "graveyard of AI startups". the gap is more about timing, every AI tool which is being made today is built to give the capability of 3-4 combined AI tools.
The graveyard is very large and it will keep expanding.
I think people who don't exercise don't realize that this is even a thing. A bit of Dunning-Kruger effect.
What I notice is that if I haven't been to the gym for a while, my brain becomes progressively resistant to effort. Since I have ADHD (diagnosed in childhood, not adult self-application of a wiki page on the subject), it is probably more pronounced than for a lot of others. But it is a very noticeable effect that provides incentive to not have prolonged pauses.
This seems like the same arguments used against pornography. Some people overdo things with their use of porn. And now it seems some people (probably exactly the same people) get in too deep with AI escapes.
Considering online life means the majority of ones acquaintances are virtual, as in, text and the occasional image on a screen, we are groomed to want these kinds of virtual relations.
I only hope these men are okay with their partner(s) being limited to always faking orgasm.
You pretty much never see someone capitulate and simply agree that they are idiots. So why would an AI that models human interactions do it?
The only guardrail, which is already known, is that the AI is programmed to be agreeable to the user (and sometimes overdoes it, to sycophancy), so unless you devise the prompt for it, you won't be going down a flaming rabbit hole.
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