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Anthropic’s story over the past year has been nothing but explosive growth that they can’t keep up with, but now they’re suddenly doomed? Seems pretty far fetched to me.

No idea why you’d say they have critically underinvested in product when Claude Code dominates and they’ve also released popular tools like Cowork and integrations for Microsoft products at an incredibly rapid pace.

Cost is becoming more of a factor, and no doubt they’ll work on that. There’s no reason to think they won’t be able to release cheaper models if they optimize for that rather than improving performance.


I never said they were doomed. Where did you get that idea? I said they aren't ready for this world. That means they screwed up and need to get ready. They let the Mythos hype get to their heads while the world changed beneath them.

Yup, they’ve been screwing up all the way to the bank.

I agree that lower cost models will become a bigger priority in the near future, but I have to hard disagree that Anthropic’s strategy can be characterized as a screw up.

Sure, if they never shift with the market and their customers start moving to cheaper competitors, then it’d be a screw up.

But as of right now, producing the best coding model possible has led to insatiable demand. To the point where they’ve even eclipsed OpenAI, forcing them to change strategy to compete.


Usage costs will come down with better hardware. Hardware is improving rapidly each generation.

That trend held true for the past three years, but it doesn't feel as safe to me now.

But memory costs are going way up. And both OpenAI and Anthropic bumped up the price of their frontier models in April.


Algorithms are also improving. I believe it's very unlikely for these two improvements together to not result in one to two orders of magnitude cheaper cost per "intelligence". Of course, that might just make use cases that are too expensive today viable and thereby increase usage further.

Yeah, it’s called supply and demand. Demand for memory went way up suddenly. Now supply is going up rapidly as companies try to cash in on that demand.

Supply will eventually catch up with demand. Then the prices will come back down.


Costs will plummet as better hardware becomes available and priced reasonable so that people can more easily run their own open models locally. But that won't help Antropic/OpenAI make more money, quite the opposite.

A lot of the new hardware requires retrofitting existing datacenters for appropriate cooling, or is waiting to be installed because the new datacenters haven't been built yet. By the time they're installed it's likely a lot of Blackwell GPUs are going to be very out of date. Newer hardware is turning into huge capex bills along with the corresponding depreciation costs. Basically, it's not the same as plugging a new GPU into your desktop, the upfront investment is extremely expensive and all the numbers I'm seeing suggest that the newer GPUs are costing more to run, not less.

Sure, with all the component shortages it’s not surprising the current GPUs are coming at a massive premium.

Eventually either the supply will go up or companies will start buying fewer overpriced GPUs.

Either way, the price per token will come down as hardware improves and supply and demand reach equilibrium.


Technological obsolesence is a bitch eh.

With sponsored links and aggressive SEO, “Google it” has been falling apart as a source of facts for a long time.

There is an incredible gap in the search literacy between different users of Google. Some will accept what they find in the top links, no matter how dubious the source.


I wrote about this just over 5 years ago: https://chapra.blog/search-is-dead-352/

Google had already transformed the open web to the point of uselessness anyway.


Where do you see that it’s low capability?

And Google is trying to make something affordable enough for a mass market, ad-supported audience.

They aren’t hyper focused on enterprise like Anthropic is. And that’s okay. There’s room for different players in different markets.


Price up (cost up?), benchmarks down. Latency down.

So, who is this for? People that want more ads and worse output, but want it faster? Sounds pretty awful to me.


I don’t think abysmal is the right word. The hardware was widely praised except for being dorky looking and a few other complaints.

The price and lack of content and developer interest have been the main problems.

And ultimately, people just don’t seem that interested in this product category. Meta ran into the same issue, though at least they targeted gaming where there is a decent niche.

VR/AR tech seems cool and futuristic, but hasn’t quite found its killer app yet.


Meta did sell over 20 million headsets. The Quest is definitely lower-margin hardware than Vision Pro, but in terms of install base that's an order of magnitude larger audience.

Apple really screwed themselves by only supporting WebXR for cross-platform VR experiences. Soon Valve will ship the Steam Frame, which will likely cost a fraction of the Vision Pro and support bog-standard PC games like H3VR, flight simulators and flatscreen PC titles. Meanwhile, AVP owners will have paid $3,500 for a more powerful chip/headset with a fraction of the content library and featureset that Valve and Meta offer. Vision Pro's lack of audience is entirely a self-imposed failure, it seems.


Yeah, the gaming market is a decent sized market. It’s not huge, though, and is not growing very fast.

It was a strategic mistake for Apple to not focus on gaming. But realistically, the AVP was always going to be way too expensive for basically anything.

Maybe if you could pick one up for like $800 and there was a lot of great 3D immersive content, it could take off. But even then, I feel like it’s just not a product category the average person is that excited about.


I guess it depends on how you define ambition. If you are talking about in an absolute sense, yeah of course, the Dart project had to build a whole language, VM, and ecosystem. That's way more ambitious than Deno.

Though if you look relative to the team size and resources going into it, a project like Deno can still be considered ambitious. Creating an alternative ecosystem to nodejs is a large undertaking.


I thought this was just like a fun proof of concept.. I didn’t realize they actually merged it to main. That seems pretty crazy to me.

There’s no way they had time to review the code. This just seems so wildly irresponsible for such an important and high profile project.


I thought the Zig code is still in main? Both versions?


Not really. At least not directly.

But it is used to implement various parts of Windows, such as the File Explorer, so any improvements are helpful for general system performance.


Microsoft has long had a tick tock cycle for Windows.

98: great. ME: bad. XP: great. Vista: bad. 7: great. 8: bad. 10: great. 11: bad


Maybe “great” is going a bit far for some of those. “Not bad” vs “bad” seems more realistic.


A fundamental problem with this is that "8" is two different releases (8.0 and 8.1), "10" is about 9 different releases, and "11" is three different releases so far (21H2, 22H2, and 24H2). It doesn't make much sense to lump all of them together because they share the same marketing name; technically there's no difference between going from 8.0 to 8.1 or from 22H2 to 24H2 and going from Vista to 7 or 10 20H1 to 11 21H2


10 was bad 11 is a little better but no enough. With win10 they started with more annoying ads and the start menu with apps and the click bait news in the start menu


still leaps better than windows 8


It was, eventually. In the beginning 10 was literally just Windows 8.1 (it even ran the same NT6 kernel) but with the classic UI slapped back on. They called it 10 to get away from the Windows 8 branding that everyone hated.

I recall it being pretty mediocre at release, just a reskinned 8.1. 10 started to come into its own much later after NT10


Aside from the start menu no, not really. Windows 8 is the most performant operating system. No laggy animations (thanks to DirectUI), fast boot time, especially fast on older systems. Windows 10 started the whole lagfest.


exactly! I don't understand why people hated it so much. It was snappy, clean OS. I've always thought it was better than Win7. Of course, absent of start menu was terrible choice. And I meant 8.1, not 8.


"aside from the start menu" is one hell of a caveat. When you screw up one of the main UI elements as badly as they did, it really drags the whole experience down.


Well most people just press the Windows key and type to open a program which works exactly the same on Win8. And personally I loved the start screen. And how often do you really need the start menu?


That's the most brain dead take I've seen in a while. Yes, forget about start menu and lets just search everything or use giant pictorials designed for 'blind' people.


Not what I said.


Windows 8 was ultra stable. I've seen uptime well over multiple years on it. The original UX was beyond awful and 8.1 made it ok but the core of the OS was solid.


Idk, I literally skipped Windows 8.


I mean, apart from killing the start button and all the touch first applications, windows 8 felt really satisfying to me by eliminating transparency effects and having simpler, clearer window decorations. I hate the transparency effects in windows 7, and performance was improved in Win 8.


Maybe Windows 12 will be the promised "last Windows" which 10 was supposed to be.

I'd love to know the exec who ordered Windows 11. It stinks of "I need a product on my resume that I launched because being Windows 10 "maintainer" sounds so pathetic on a resume."


I seriously hope Microsoft consolidates all their Windows app dev on WinUI and invests heavily in making it great.

I also wish that they’d make WinUI work on macOS as well similar to Avalonia, but I think they probably won’t.


There's now an Avalonia back-end for .NET MAUI in preview, so they are making an effort on that cross-platform front too. Link: https://avaloniaui.net/blog/maui-avalonia-preview-1


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